According to Wikipedia .org, anthropomorphism is defined as attribution of human characteristics or any characteristic that assumed to belong to human being on living thing other than human being or non human being. It can be animal, phenomena, concept or even artistic subject. In other word, it attributes human qualities on anything other than human.
Nowadays, anthropomorphism is applied on HCI (Human computer interactive). Supporting anthropomorphism is used in HCI. For example, human liked visual character is creating in the education application to lead the user in the application. These kinds of anthropomorphism character used in education application have positive impact by flatter and praise users.
Even though anthropomorphism has a positive impact in education softway, but the critics of anthropomorphism do exist. People feel stupid when lead by the visual character in the software. Beside than that, people also feel dislike when the visual screen character point out their mistake.
This kind of visual character can increase the appearing on our screen. It provides a persona that welcoming people while using it.
One of the anthropomorphism that I known in is the mascot character that create for Microsoft Window 7 OS Japanese version , OS-tan Nanami Madobe.( http://en.wikipedia.org/wiki/OS-tan )
By-Sam Lee
Source of Info: Wikipedia.org and lecture class
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